Identify Udp Localendpoint

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The LocalEndPoint property gets an EndPoint that contains the local IP address and port number to which your Socket is bound. You must cast this EndPoint to an IPEndPoint before retrieving any information. You can then the IPEndPoint.Address method to retrieve the local IPAddress, and the IPEndPoint.Port method .Here is the code. EndPoint client = new IPEndPoint IPAddress.Any, 0 ;. int bytes = udp_client.ReceiveFrom buffer, ref client ;. IPAddress address = IPEndPoint udp_client.Remo.dPoint .Address; this is where the error is thrown. string port = IPEndPoint udp_client.Remo.dPoint .Port.ToString ..Initializes a new instance of the UdpClient cland binds it to the specified local endpoint. System_CAPS_pubmethod, UdpClient String, Int32 . Initializes a GetString receiveBytes ; // Uses the IPEndPoint object to determine which of these two hosts responded. Console.WriteLine "This is the message you received " + . - Here are the answer to my questions. UdpClient udpClient = new UdpClient 0 ; Console.WriteLine "UDP port : " + IPEndPoint udpClient.Client.LocalEndPoint .Port.ToString ;. 0 as the constructor parameter set the app to automati.y find free udp port. IPEndPoint udpClient.Client.LocalEndPoint ..

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